The Roman World – A Strategic Canvas

A compelling introduction framing the game's maps as the foundational landscapes of empire-building. Describe how each map dictates unique economic flows, strategic bottlenecks, and victory conditions, setting the stage for the detailed content below.

Overview of Roman world maps in Concordia

Core Province: Italia & The Heart of the Empire

Map of Italia in Concordia

A detailed showcase of the primary game board. Include high-quality imagery, key geographic features (Rome, ports, mountain passes), and an analysis of its balanced design for introductory and competitive play, explaining standard resource distribution and common opening strategies.

Expanded Territories: Official Map Packs

Map Deep Dive: Britannia

Detailed view of Britannia map

Unique Rules

Special routes, altered resource values, specific victory conditions.

Advanced Strategies

Considerations for mastering its terrain.

Strategic Terrain Analysis

Alpine Passages

Limited routes that create conflict.

Fertile Plains

High-yield, contested regions.

Comparative Strategy Table

Map Name Player Count Complexity Rating Key Terrain Features Dominant Strategy
Italia 2-5 Low Ports, Mountains Balanced Expansion
Britannia 3-6 Medium Islands, Seas Naval Dominance

Visual Atlas & Interactive Preview

Creating Your Own Empire: Map Builder Tools

If applicable, a section introducing the game's map editor or construction rules. Outline the tools available, submission guidelines for the community gallery, and links to tutorials or forums for aspiring map creators.

Access Map Builder

Legends of Conquest: Notable Games & Records

Fastest Victory on Britannia

A brief story or stats from notable recorded games.

Largest Trade Network on Aegyptus

Another brief story to inspire players.